Hi Anthony,
I updated to the latest version today. I am using a boundary box collider and now have the problem that the camera jumps back and forth at the edge when it should stop.
I also had to remove debug.log output that was still in the source code and spamming my log
Dennis thanks for reporting, the boundary component has completely changed, and is set to "elastic" by default, can you send a screenshot of this component in your scene?
Can you repro the bug in one of my demo scenes? thanks
Switching to clamped solved the problem.
Thank you :-)
Dennis perfect, you're welcome!