I call CameraEvents.OnRequestObjectFollow?.Invoke(gameObject, focusOnFollow).
The camera always zoom in or out to the target. How could I set the camera only move to the target not zoom in or out?

    chanon Hi!
    When you pass "false" as second argument does it zoom anyway?
    CameraEvents.OnRequestObjectFollow?.Invoke(go, false, false);

    Which version of the camera do you have?

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