Hello,
I am using TouchCamera in a project that uses the old InputManager to move objects using the OnMouseDown, OnMouseDrag and OnMouseUp methods.
The project is configured to use both the old InputManager and the new InputSystem.
The camera control works fine.
But moving objects broke down on Android.
On Windows, OnMouseDown works in the editor, but not on Android.
If TouchCameraInputs disabled, the OnMouseDown/etc methods on Android work again.
What could be the problem?

    Yurgis it's hard to tell, can you retrieve the crash log from the android using "adb logcat"?

      Of course, here is the log from the start of the application to attempts to click on objects

        It's not really what I need, can you open a console and typeadb logcat -s "Unity" and send me the last few lines where it crashes? You should see an exception thrown. Thanks

          It's no Unity crash.
          Just OnMouseDown/OnMouseDrag/OnMouseUp methods don't work.

            Yurgis i never had this issue before, and I don’t see why any script would affect that.
            Can you try implementing OnPointerDown in your script to see if it’s being called?

              3 months later
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