bekkazy hi!
thanks for reporting I have issues with my web server at the moment but I can send you the api doc by email.
You can use CameraInputs.isFingerTap or isFingerUp and IsOverUI to detect a tap on the menu for example.
Thanks for reporting, here is a quick fix until I release the update on the store:
Open CameraIsometricOrtho.cs and add this line:
initialRotation.x = transform.rotation.eulerAngles.x;
line 20. You end up with a code like this:
override protected void Init()
{
base.Init();
initSize = finalSize = cam.orthographicSize;
initialRotation.y = transform.rotation.eulerAngles.y;
initialRotation.x = transform.rotation.eulerAngles.x;