Hi, I'm having some trouble with the demo script called "Custom_Control_Controller_Support". I added the camera from that demo into my main game scene and tried to use it but I can't use the WASD-keys. It turns out that my Game Manager-object has a PlayerInput-component (which I need to have there) and if they use the same Input Action Asset, the input isn't registered for the Camera Controller. As soon as I disable the Game Manager, I can start moving the camera just like in the demo.
Do you think you would be able to write a version of that script that instead gets its input actions from a PlayerInput-component and can work alongside it. I can easily just use two separate Input Action Assets, one for the camera and one for everything else, but I would rather have everything unified into one.
Hope you're enjoying your vacation!
Thanks!