Hi again. Sorry for posting so much. 🙂 Let me start by saying that this asset really punches up the polish of the game. The presentation of the popup and the mask animations are fantastic! Very pro looking.
I was wondering if you (the author) have attempted or would consider adding "rollover" states for the buttons? I know your technique is a hidden button over the mask (and I think that's how 99% of such tutorial systems are set up anyways) but is there a way to capture the rollover state (mouseEnter, mouseExit) on your hidden button and relay that to the source button so it will still display its highlight/normal states?