Hi again. Sorry for posting so much. Let me start by saying that this asset really punches up the polish of the game. The presentation of the popup and the mask animations are fantastic! Very pro looking.
I was wondering if you (the author) have attempted or would consider adding "rollover" states for the buttons? I know your technique is a hidden button over the mask (and I think that's how 99% of such tutorial systems are set up anyways) but is there a way to capture the rollover state (mouseEnter, mouseExit) on your hidden button and relay that to the source button so it will still display its highlight/normal states?