Hi,
Very good camera asset! :-) Is there a possibility to change the rotation mode? To yaw and pitch around the camera position instead of rotating around a virtual rotation centre?
regards,
Peter
Hi,
Very good camera asset! :-) Is there a possibility to change the rotation mode? To yaw and pitch around the camera position instead of rotating around a virtual rotation centre?
regards,
Peter
We are working at a architecture project. The use case will be to navigate inside&outside of a building and also be able to look around without changing the position of the camera.
Regards,
Peter
peter Hi! Just so you know, I published a new update with the ability to change the ground height, in the inspector and at runtime, check the demo scene "change_ground_height". I also added a "free camera" mode (beta), where you don't need to have a ground, see the "free_camera_mode" demo.
Thanks
Hi Anthony
I've played around a bit with the free cam and I've experienced glitching when looking upwards & zooming (using negative min_pitch values). Do you know this limitation or shall I capture a video showing the effect?
Regards,
Peter
The Free Camera mode is a wip/beta code so I'm aware of bugs, but I'm not sure of the one you're mentioning, could you post a gif or video ? thanks!
I've used pitch values of -40/90
https://github.com/kaegipeter86/unityPlugins/blob/main/negative_pitch_glitch.gif