I wasted over an hour and still can't use Touch Cam Pro in a new scene. Demos work well. I try to simply use MoveCameraTo(pos) but even when using the demo class OnClickMoveToPosition moves. Please help.
I can help you but I need to know where you are stuck at. You can share a unitypackage with your scene and script and will have a look at it and tell you what's missing if you will.
I got it: If Camera Rotation X is 0 MoveCameraTo() does nothing. Is it a bug? Are other methods doing the same?
weyoun9th if the pitch rotation is 0 the camera is perpendicular to the floor and therefore cannot find the floor so the movements can't happen. That's why in my demos the pitch rotation min/max is always > 0.
I defined a few Vector3 positions and tried to move the Camera to these positions. It does move but the camera does not use the positions but it is far away. The position seems right, but x,y and z are zoomed out. What can I do?
weyoun9th the position you give in MoveCameraTo() is not the camera position, but the focus point position on the floor. The camera will move to look at this position from a distance. You can specify the distance in that same function, it can accept multiple paramters