Hi Anthony !

I would really love to check the inertia param of the CameraOrthoBase component but when I do, I often (not every time but like 70% of the time) get the camera to go the opposite way of my drag.

Does this ring a bell to you ? Is there a proper way to param the intertia ?

Note: I tried the interia demo and I get the same behavior.

Thanks a lot !

    8 days later

    Hi Anthony, I case you missed this I up this

    thanks !

      4 days later

      mteuahasan Hi! sorry for the late reply.
      Yes I had the same issue when moving too fast, the last sample points with my mouse when releasing are breaking the end vector calculated and I get an inertia vector in the wrong direction. I'm still trying to figure out a solution.

        8 months later

        mteuahasan Hi,
        It took me a long time, but I finally fixed the inertia options and pushed an update yesterday. It should available this week on the asset store.

        Let me know what you think of it.
        thanks!

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