Hi Anthony, I case you missed this I up this
thanks !
Hi Anthony, I case you missed this I up this
thanks !
Hi Anthony !
I would really love to check the inertia param of the CameraOrthoBase component but when I do, I often (not every time but like 70% of the time) get the camera to go the opposite way of my drag.
Does this ring a bell to you ? Is there a proper way to param the intertia ?
Note: I tried the interia demo and I get the same behavior.
Thanks a lot !
Anthony hi !
Exactly (in a simpler and clearer way ahah)
Hi there,
I'm wondering if there is any way that comes to you're mind about my problem :
I'm using the plugin to navigate through a scene composed by multiple elements in a world positioned canvas (it's a skills tree for the record). I use the drag and drop feature to move the camera but when I release the gesture, if my finder is over an element that triggered and event (with the EventTrigger component) the event is triggered.
I would like to prevent this behavior when moving the camera so that I do not get this odd feeling.
Thank you