- Edited
Hi, I am using Free Camera and trying to focus on the object by attaching collider and using focus
through OnSelected(TouchSelect select) from FocusOnClick.cs . When focusing camera always moves to a certain distance from the object which seems to be controlled by "Focus Radius Multiplier" or "Focus Distance Multiplier". I would like to make so that when I focus on the object camera ideally stays at the same distance that we were or as close to this distance as possible instead of always moving too the same distance from the object. Would you be able to point me how to do that?
On the off-topic what does "Allow Yoffset" meant to do?
Thanks!