Dennis Hi! Sorry for the long wait!
I'm afraid you will have to edit the scripts for that, but I can point you to what to edit:
- There is a getter that is responsible for indicating if the user's mouse/finger is over the UI inside CameraInputs.cs
It is indeed used when scrolling too. Which may or may not make sense, you can edit/add your own conditions in the GetScroll() method:
As this is a static getter, you can use it anywhere in the code easily with "CameraInputs.IsOverUI"
I hope that helps!