getting these kind of errors on Perspective camera, using webgl + Touch
(and can reproduce with Touch Simulator in editor)
*i think it happens if camera rotation X or maybe Y/Z is 0
transform.position assign attempt for 'Main Camera' is not valid. Input position is { NaN, NaN, NaN }.
UnityEngine.Transform:set_position (UnityEngine.Vector3)
Exoa.Cameras.CameraBase:ApplyToCamera () (at Assets/Exoa/TouchCameraPro/Scripts/Camera/CameraBase.cs:148)
Exoa.Cameras.CameraPerspective:Update () (at Assets/Exoa/TouchCameraPro/Scripts/Camera/CameraPerspective.cs:141)