I am currently using unity Version 2020.3.14f1. When I import the asset into a URP project, I get so many errors
Assets\Exoa\Common\Scripts\Utils\FBXExporter.cs(16,13): error CS0234: The type or namespace name 'Formats' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
Assets\Exoa\FloorMapDesigner\Scripts\UI\UIBaseItem.cs(179,24): error CS1061: 'IObjectDrawer' does not contain a definition for 'DrawingColor' and no accessible extension method 'DrawingColor' accepting a first argument of type 'IObjectDrawer' could be found (are you missing a using directive or an assembly reference?)
And a lot of others relating to a definition not found in the 'IObjectDrawer'

    Ebiere Hi! Sorry about that, I am in vacations for 2 days but I will send you a fixed versions for Unity 2021.3 on wednesday. I already fixed it, it’s just not published yet.

    I will keep you posted,
    Thank you,
    Anthony

      Ebiere I'm sending you the update via wetransfer, and I also sent it to the assetstore (available in2-3 days)
      You need to remove the Exoa/ folder before importing the package (make sure you don't have any personal files in it like modules/materials etc)

      Thanks!

        5 days later

        Hi Anthony, received. Opened with unity 2021.3.3f1 and it all works.

        Thanks!

        Hello Anthony - I've just downloaded from the asset store and have similar errors using 2021.3.2f1 - I would appreciate it if you could send me the fix too

          swansong Hi! I released a special version for Unity 2021.3+ on the store, but if you need I can send it to you by email. Let me know!

            Hi - I'm afraid I can't find this special version, doesn't appear to be listed under any of the EXOA releases. I would appreciate it if you could email it to me. Thank you!

              swansong it's supposed to be the version downloaded when you open the package manager from Unity2021.3. I'm sending you the package via we transfer, you will have to remove the Exoa/ folder before importing it (make sure you backup your personal files if you put some in it, like in the samples folders).
              If you have errors related to json, just import newtonsoft.json.dll:
              https://docs.unity3d.com/Packages/com.unity.nuget.newtonsoft-json@2.0/manual/index.html

              Keep me posted thank you!

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