bigknockdown
This is a speedy reply.
Thank you very much. In my case, third parties will hold their .glb files on our server.
So I need to get those .glb files and do something with them. Because those prefabs I can not create in the editor as I don't know which 3D model the user will upload.
I will also use the same pop-ups to move these objects,. Now my challenges are.
- Once the products are downloaded how to create a runtime products with collider and joints.
- Need to modify the workflow to add these runtime products in the categories
- Use them in JSON with some other references.
Let's see, @Anthony Any suggestions?
Rohit