jcpereira

- May 16, 2022
- Joined May 10, 2022
- Edited
Hello, the component mentioned above works as expected, but there is a feature I need and it doesn't have it.
It is currently not possible to focus on the subject while maintaining the current distance and without following the subject.
If I only check the Follow option, it does exactly what I need, previews the object without focusing, and maintains the correct distance based on the distance before I clicked on the object. But the problem here is that it keeps following the object, because Follow is checked.
I need it to do exactly what it already does, but not follow the object afterwards.
Please, could u help-me with this?This litle video explain:
https://i.gyazo.com/5fd84168991d42bc02da8f3e74b0fc2b.mp4I need him not to follow the object, but to do everything else he is doing.
- Looking at the component, I expected this to happen if I didn't check any of the existing options. Follow and Focus.
But even keeping everything unchecked, it uses FOCUS, losing current distance to maintain focus
Anthony
Okay, i will do it, but I would really like the Grid shader you use in your demo video. One of the things that motivated me to have the asset was this GRID, it's perfect for the current system I'm working on.
Is it possible for you to provide it to me? And or Update the package with this included in the URP version?
I'm also checking out some minor behavior bugs, I'll report on another thread at some point.Hello, im starting with this pack in URP, but all demos is not configured for this.
How can i change materials and shaders of the Demo scenes of the your pack to URP?PS: Im at last release Unity 2021