Hi there,

I'm wondering if there is any way that comes to you're mind about my problem :

I'm using the plugin to navigate through a scene composed by multiple elements in a world positioned canvas (it's a skills tree for the record). I use the drag and drop feature to move the camera but when I release the gesture, if my finder is over an element that triggered and event (with the EventTrigger component) the event is triggered.

I would like to prevent this behavior when moving the camera so that I do not get this odd feeling.

Thank you 😀

    mteuahasan Hi! Do you meant, when you release the drag, a "mouse up" event is sent to the UI element below your mouse?

      I created a scene, with a button and a script. The script prints on mouse click and on mouse up as you can see below.
      But when dragging the camera and releasing on top of the button, the up and click events are not fired.

      Image description

      So I'm not sure if I understood your issue?

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