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Touch Camera
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J
First Person camera control
Touch Camera
Anthony
replied
a month ago
1
B
unity 6 ready ?
Touch Camera
Anthony
replied
4 Feb
5
C
Is there a way to prevent triggering button when dragging the screen?
Touch Camera
Anthony
replied
4 Feb
5
D
Touch camera on Windows touch screen
Touch Camera
Anthony
replied
4 Feb
1
Y
Camera jumps at the end of MoveCameraTo
Touch Camera
Anthony
replied
Dec 21, 2024
21
C
How to detect if the camera is dragged?
Touch Camera
Anthony
replied
Dec 13, 2024
3
T
Rotate around raycast hitpoint (under mouse)
Touch Camera
Anthony
replied
Dec 7, 2024
1
C
Perspective to Ortho Top Down Rotation
Touch Camera
Anthony
replied
Nov 27, 2024
1
M
Multiple boundaries
Touch Camera
Anthony
replied
Nov 12, 2024
1
H
Camera mode switcher - Jumpy transitions
Touch Camera
Anthony
replied
Nov 5, 2024
3
J
Isometric camera always moving
Touch Camera
Anthony
replied
Oct 29, 2024
8
C
Extending the camera motion
Touch Camera
Anthony
replied
Oct 21, 2024
3
R
Want to use Old Input System
Touch Camera
Anthony
replied
Oct 20, 2024
4
R
Use FOV Zoom instead of Ortho Size for 2.5D
Touch Camera
Anthony
replied
Oct 15, 2024
4
P
Need help with using custom controller and Player Input
Touch Camera
Anthony
replied
Oct 15, 2024
1
C
Camera boundaries (camera center mode) behaviour
Touch Camera
Anthony
replied
Oct 2, 2024
1
D
Mouse Wheel zoom over raycast target image
Touch Camera
Anthony
replied
Sep 15, 2024
1
C
Could I set the boundary of the camera by other shapes not rectangle or circle?
Touch Camera
Anthony
replied
Aug 21, 2024
3
Yaw min/max not respected with zoom and rotate
Touch Camera
Anthony
replied
Aug 2, 2024
1
C
CameraFree Focused object scaling
Touch Camera
Anthony
replied
Jul 16, 2024
1
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Touch Camera
First Person camera control
unity 6 ready ?
Is there a way to prevent triggering button when dragging the screen?
Touch camera on Windows touch screen
Camera jumps at the end of MoveCameraTo
How to detect if the camera is dragged?
Rotate around raycast hitpoint (under mouse)
Perspective to Ortho Top Down Rotation
Multiple boundaries
Camera mode switcher - Jumpy transitions
Isometric camera always moving
Extending the camera motion
Want to use Old Input System
Use FOV Zoom instead of Ortho Size for 2.5D
Need help with using custom controller and Player Input
Camera boundaries (camera center mode) behaviour
Mouse Wheel zoom over raycast target image
Could I set the boundary of the camera by other shapes not rectangle or circle?
Yaw min/max not respected with zoom and rotate
CameraFree Focused object scaling
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